Add this issue to your collection to track its value!
No discussions yet.
Storyline: The Lama decides to intervene when he learns that the Japanese have learned how to make Hitler's robot bombs, and they are using them against U.S. forces in the Pacific.
Storyline: The Champions are hired to settle a bet between two men re taking a bull into a china shop to see if it would do any damage, unknown to them that it's a ploy to steal valuable jade.
Storyline: Wilbur offers Merlin 10% of his take if he agrees to take Klutz to comic land.
Storyline: An aging actor tells Mac Erc that he wished could be forever young and live forever......Angus decides to grant the request to him and two others, but with a bit of a twist.
Storyline: Pop takes Mike hunting because he had been over-training, but ends up battling a bear!
Storyline: Masters becomes involved with a gambler who has just lost his gambling ship, due to a fire, but invites others to play a high stakes card game, intending to kidnap them and hold them for ransom.
Storyline: Old Peters smells a rat when late one night three men, maintaining they are crew members aboard the "Arriba", ask for directions as to where their ship is docked.
Storyline: Table of contents page promoting, with illustration, the features and story titles (with brief synopses) in this issue.
Storyline: Illustrated promotional house advertisement encouraging readers to join the Green Lama Club.
© 2026 Dollar Bin Longbox. All data courtesy of the Grand Comics Database.