Published: May 1973
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Scamp gets a powerful horseshoe magnet from a junkyard, but it causes all kinds of trouble.
Scamp is practicing being a pointer and helps the police find the cash from a bank robbery.
Scamp hitches a ride on a fishing boat and encounters seals.
Scamp tries to get away from a girl dog and ends up trapped in quicksand.
"Riddle: What's the difference between an optimist..."
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