Adventure Comics, #193

Published: October 1953

Cover

Adventure Comics #193

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Issue Contents:
Superboy's Lost Costume!
1 page superhero
Credits
Draw This Car
Story 1 1 page
Story Notes

Inside front cover.

Superboy's Lost Costume!
Story 2 12 pages superhero
Storyline

Clark goes swimming and hides his costume, but a boy finds it. He dons it to impress a girl, is seen as a fraud, so Superboy, in a spare suit, steers a harmless bear their way to buck up the boy's courage. Then a down-and-outer finds it and uses it for his first desperate robbery (on a jewelry store Superboy fakes), but regrets it and stays honest. A crook shows off "indestructible cloth" and sells many bolts, until Superboy makes him return the money. Superboy says the costume "made quite an impression" on three people, without "the slightest tear or stain on it!"

Credits
Story 3 1 page non-fiction

"Does each star in our flag stand for an individual state?"

Credits

Featuring Sky Bar

Story 4 1 page
Binky Says: "Give Your Pet All the Breaks!"
Story 5 1 page advocacy; teen
Credits
Secret of the Sea Monster!
Story 6 6 pages superhero
Storyline

Aquaman uses whales to tow an iceberg out of harm's way, but it melts and releases a giant sea serpent. He's a "goner", but the monster just wants a friend. Yet Aquaman's "new pet" keeps trapping ships and terrifying the crew, and the Navy threatens to blast it. Aquaman finally learns the creature was sniffing coal smoke and hungry for coal, so he steers it to a coal mine with "enough coal ore to keep you contented for the next thousand years!"

Credits
Story 7 0 pages
Story 8 1 page children

"Now that we're at the North Pole..."

Credits
Editorial Advisory Board
Story 9 1 page
Story 10 1 page humor

"How do you like these new shorts..."

Story 11 0 pages
Thunderbolts on Mount Olympus!
Story 12 6 pages superhero
Storyline

Tubby Watts photographs a newly discovered statue of Hermes... The statue whirls Tubby around. Johnny Chambers / Quick dives in, but they ride a thunderbolt to Mount Olympus. A race is needed - and cheating. Hermes turns invisible, but Johnny spins flower petals to spot him. A touch of his staff puts Johnny to sleep, but Tubby dumps ambrosia, so Johnny wakes. A sip from Lethe, the River of Forgetfulness, makes Johnny forget his magic formula until Echo repeats it. Johnny wins - and Tubby wakes up. All a dream!

Characters
  • Johnny Quick
  • Tubby Watts
  • Hermes [also known as Mercury]
  • Echo
  • Zeus
  • Bacchus
  • Echo
  • Pan
Credits
Present and Ancient Mariners
Story 13 2 pages non-fiction
Credits
Story 14 1 page humor

"H'ya, Alan!" "I'm glad you came along..."

Story 15 0 pages
The Three Shots That Green Arrow Missed!
Story 16 8 pages superhero
Storyline

The cops want to nail Big Dan Drake, Czar of Crime. Green Arrow and Speedy are asked to escort a witness, but he's kidnapped. Chasing the gang, GA "misses" and breaks a window, drops a water tank, and crashes a car. Has he lost his touch? They nail the gang at the docks and rescue the witness. With no time to explain, GA spotted three traps: the room contained gas, the water tank strut was weakened, and the car was empty and a road menace. "So you didn't miss! You shot the very targets you aimed for!"

Credits

Featuring Friendship Studios, Inc.

Story 17 1 page
Story 18 1 page
Story Notes

Inside back cover.

Story 19 1 page
Story Notes

Back cover.